Four Colors
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Four Colors is a free browser card game in the Crazy Eights family, inspired by Uno. You play against up to three computer opponents, and the goal is simple: get rid of all your cards before anyone else does. No download is needed. The game runs in any modern browser and works on phones, tablets, and Chromebooks, so it is easy to pick up at school or at home without installing anything.
What is Four Colors?
Four Colors is a card game for two to four players (you plus computer opponents). Each player starts with seven cards from a 108-card deck split across four colors. On your turn you play one card that matches either the color or the number on top of the discard pile. If nothing in your hand matches, you keep drawing from the deck until you pull a playable card. The first player to empty their hand wins.
The game moves quickly because the computer opponents play without hesitation. A typical two-player round takes a few minutes, while a four-player game adds more chaos through action cards piling up.
Controls
Everything in Four Colors is done with the mouse. Click the card you want to play, click the draw pile when you have nothing playable, and tap the '1' button the moment your hand is down to a single card.
| Action | Control |
|---|---|
| Play a card | Left-click the card |
| Draw a card | Left-click the draw pile |
| Call one card remaining | Click the '1' button |
Card types and what they do
The 108-card deck is split into three groups: number cards that form most of the deck, action cards that disrupt opponents, and wild cards that let you reset the active color.
| Card | Effect |
|---|---|
| Number 0-9 | Plays on a matching color or matching number |
| Skip | Next player loses their turn |
| Reverse | Reverses the direction of play |
| Draw Two | Next player draws two cards and skips their turn |
| Wild | You choose any color to continue play |
| Wild Draw Four | Next player draws four cards and you pick the new color |
The one-card rule
When you play down to a single card in hand, you must press the '1' button before the next player takes their turn. Miss the window and you are penalized with two cards drawn from the deck. The computer opponents will not warn you, so stay alert as your hand gets small. This rule can flip a near-win into a setback if you overlook it.
Tips for winning more rounds
- Hold Wild Draw Four cards until late in the round. Dropping one when an opponent is down to one or two cards is far more damaging than playing it early.
- Reverse cards have more value in a four-player game, where flipping direction can buy you extra turns.
- Save color-change Wilds for moments when you are stuck on a color and the pile is not moving in your favor.
- Always watch your card count as you near the end. The '1' button is easy to miss in a fast round and two penalty cards at the wrong time can cost you the win.